Real-time AI matte enhancement · Live virtual production
NullScreen AI
The compositor sees the same streams it always did — the matte just got better.
A decoupled, real-time AI refinement node for live broadcast virtual production. It drops into the path between your hardware keyer and compositor, sharpens the matte on GPU, and hands it back. No workflow change for the operator.
The node
Four things a hardware keyer alone can't do
Added in real time, on GPU, inside a live broadcast frame budget — starting from the clean matte your keyer already produces.
Motion-adaptive matte
Per-region temporal blending kills flicker and ghosting at once — no studio-wide flicker-versus-smear dial to accept.
AI despill
Color-accurate removal of green and blue spill that preserves true skin and material tone.
Per-frame clean plate
Estimates the background behind talent for better spill correction, relighting headroom, and fallback keying.
Contact-shadow synthesis
Camera-tracking-driven soft shadow where talent meets the virtual floor — something an image-only matte can't produce.
Why it's different
Decoupled. Augmenting. Adaptive.
Not captive
Works with the keyer and compositor you already own. No proprietary engine, no same-box requirement, no rip-and-replace.
Refine, don't replace
We refine the clean matte your hardware keyer already produces, and let AI attack only the weak parts — spill, plate, shadow, motion.
Per-region temporal
Memory driven per-pixel by motion, instead of one global dial that forces a flicker-versus-smear choice on the entire studio.
Roadmap
From augment to markerless
Land studios on the low-risk augment step today, then carry more of the keying load over time — with motion-adaptive temporal as the backbone the whole way.
Augment
Refine the matte your hardware keyer already produces. Zero workflow change, immediate quality lift.
Reduce green-screen
AI carries more of the load, hybridizing with whatever key and tracking signal the room already has.
Markerless
Full AI matting with motion-adaptive temporal as the backbone. No green screen at all.
Founder
Ulf Soderqvist
Director of Photography, Founder and Application Architect
Builds the entire stack — concept, code, and camera. Based in Washington State (USA) and Sweden.
Contact
Let's talk.
For demos, partnerships, or early access to the refinement node.
ulf@nullscreen.aiHoodAngelZ LLC
1309 Coffeen Avenue, STE 1200
Sheridan, WY 82801, USA